Otaku tangle: two-dimension animation in the future more and more like a real person do? -Animation, the second element, Otaku-IT information
Recently, I believe that many fans for various reasons also went to see Disney's new fantasy forest? This looks like real locations of the work, in fact, other than the protagonist, the other is almost always produced by using CG technique. It also makes people feeling "CG technology has now reached the point where". However, faced with this situation, perhaps you have a question: so future animation with live-action there is the difference? In the midst of today's topic, let us talk about it!

Pro: future is bound to be a breaking wall world
In the past, we often see the anime as "the second element", we think the real world is "three dimensional", and a lot of people have heard "the Yuan could not be figured out" argument. But it is clear that proved the fantasy forest has already given us "the wall will not exist" of the facts. Then the future is necessarily a world to break walls.
Actually the animation industry is developed, because the use of such tactics, for humanity to create a "as if does not exist in the real world". The fantasy forest as a work has also been adapted into animation, now it has been able to make reality directly participating to CG's story. And this is only in 2016! If by the year 2026, in 2036? Where's technology development? When when we go to the cinema, you can allow themselves to be the hero of the story? Current VR technology, animation is actually inextricably linked. Since the game has been put on the agenda, then painting the birth may be only a matter of time.

Although for now, high quality CG technology is mainly being u have mastered the core technology. Like the avatar can talk to a good start, in recent years of the Avengers series, such as the Pacific Rim, people don't see what is real or illusory. I believe that both China and Japan, or other countries with regions, also in this regard the development in the future. Have a live action with CG animation (perhaps there were other animation techniques) blend works, does no one any more "animation just for the kids to see" "animation is childish," the view now? So we don't have to mention what the difference between animation, live. Think about it, is still very exciting!

Side: the essence of animation, not the live version of you will understand
Although there has been work of the fantasy forest almost bristled, but stop and think: this purpose of using CG, is to be made into a cartoon? Non-. Just use the technology, some content cannot be displayed live-action works to restore it. Yes, in the end, it's just technology.
But we think about it, what is the nature of two-dimensional animation? Artistic expression is in graphic form in front of us . Each animation master, has his own incomparable style. New Zhaozhi created a wave form, Miyazaki's father pure hand-drawn masterpieces unforgettable, Yuasa governance out of the table tennis style is not a live-action can reflect ... ... Because every pieces look different, so we would like anime.

Maybe someone will say, so future depicting a real person with a fictional is not good? But think about it, two dimensional characters with three dimensional figures put together and really have no sense of endearingly out? Japan anime exaggerated expressions among a large number of roles, if not to real people, to restore, is a strong human thing to do? Not to mention the era of domestic animation once the ink, if it pops up one or two person, I am afraid that the audience would not buy it, right? Conversely, if it can only be seen in the future such as the fantasy forest is the work, whether we would feel them making techniques have to be tied up? Imagine that after 50 years, when members with grandchildren (if any) works when watching, feeling "is also good ~ animation as a child" and kids only see with innocent eyes you asked: "what is animation? "--If it makes people feel so sad?
Therefore, in the final analysis we don't see some genuine works, then we feel the future live-action and animation will be no different. Just as the novel alternative comics, comics games cannot be completely eliminated, since any vector exists, there must be an integral part of its grounds.

Neutral: it's, look at the audience needs to slightly
When faced with this problem, although both sides have a point. But we discussed topic neutral tend to have a "I do nothing, look on the line" attitude. This time, too. They feel that, in the final analysis both live-action or animation, all services for the audience. If in the future the vast majority of viewers support the upgraded version of the fantasy forest, then all turned CG artist is not surprising. But on the contrary, if after 50 years there is still a lot of people think "I XX characters of the second element is the bride", then it proves is no substitute for live-action and animation.
However, in 2016, today, we can't make an accurate judgment. After all time will also affect people's aesthetic. Just like 200 years ago people thought foot beauty, Tang dynasty, fat is beautiful, the Meiji period Japan girls also wear fat does not feel well.

However, if from a practitioner's point of view, it may also mean a titanic struggle between the CG technology with traditional painting. If anyone can seize the initiative, then support may be able to reach a wider audience, ushering in a new era of. Then change the future "aesthetic" was perhaps not impossible. But 50 years ago, people never thought this animation with live-action reach the heights, then people will look forward to good!
You mean more to two-dimension animation as live-what is it?
宅男纠结:未来二次元动画越来越像真人版咋办? - 动画,二次元,宅男 - IT资讯
最近一段时间,相信很多动漫迷也出于各方面的原因去看了迪士尼新作《奇幻森林》吧?这部看起来像是实景拍摄的作品,实际上除了主人公之外,其他的几乎都是利用CG技术制作出来的。这也让人感慨“如今的CG技术已经发达到这种地步了”。不过面对这样的现状,或许你会产生一个疑问:那么今后动画跟真人版还有区别吗?在今天的话题当中,就让我们一起聊聊吧!

正方:未来必然是一个打破次元壁的世界
在过去,我们往往将动漫作品视为“二次元”,把我们的现实世界认为是“三次元”,并且很多人都听过“次元之间无法想通”的说法。但是很明显,《奇幻森林》已经为我们证明了“次元壁迟早会不存在”的事实。那么未来就必然是一个打破次元壁的世界了。
实际上动漫产业之所以如此发达,就是因为利用这样的手段,能够为人类塑造出“仿佛不会在现实中存在的世界”。而《奇幻森林》作为一部曾经也被改编为动画的作品,现在就已经能够让真人直接参演到全CG的故事当中了。而这还只是2016年的事情呢!如果到了2026年、2036年呢?到时候的技术又会发展到什么地步?是否当我们走进电影院的时候,就已经可以让自己成为故事的主人公?现在的VR技术,其实也跟动画有着千丝万缕的联系。既然体感游戏已经被提上了日程,那么体感动画的诞生或许也只是时间问题了。

尽管从目前而言,高仿真CG技术主要还是被美帝掌握了核心科技。比如此前的《阿凡达》可以说开了个好头,最近几年的《复仇者联盟》系列、《环太平洋》等,都让人看不出这到底是现实还是虚幻。但相信无论中国还是日本,或者其他国家跟地区,在今后也都会朝着这方面进行发展。那么拥有这样一个真人跟CG动画(或许以后还有其他动画技术)交融的作品,是不是再也不会有人提出“动画只是给小孩子看的”“动画是幼稚的”这样的观点了呢?那么我们再也不用提到什么动画、真人的区别了。想想看,还是很让人激动的啊!

反方:动漫的真谛,不是你们真人版会懂的
尽管已经有了《奇幻森林》这样几乎以假乱真的作品,但是静下心来想想:这样的作品使用CG的目的,是想将其拍摄成一部动画嘛?非也。只是用这样的技术,把真人作品当中一些无法表现出来的内容给还原而已。是的,归根结底,这只是技术。
但是我们想想看,二次元动漫的本质是什么?是以平面形式展现在我们面前的艺术手法。每一个动画大师,都拥有着自己无以伦比的风格。新房昭之塑造了一个很电波的表现形式、宫崎骏老爷子纯手绘的代表作品令人难忘、汤浅政明的《乒乓》风格绝非真人版所能体现……就是因为每部作品看起来都不一样,所以我们才会喜欢动漫啊。

也许会有人说,那么未来刻画一种真人跟虚拟人物同台的效果不就好了?但是想想看,二次元人物跟三次元人物摆在一起,真的就毫无违和感了吗?日本动漫当中大量角色夸张的表情,若是非要让真人去还原,是不是一种强人为难的做法呢?更不用说国产动漫曾经的水墨画时代,若是这其中突然冒出来一两个大活人,恐怕观众也不会买账的吧?相反,如果真的在未来只能看到跟《奇幻森林》这样效果的作品,是否会让我们觉得作品的制作手法已经被束缚了呢?试想一下,在50年之后,当各位带着孙子(如果有)一起看作品的时候,感慨“还是小时候的动画好啊~”而孩子只能用天真的眼睛看着你问道:“什么是动画啊?”——这是不是让人觉得很悲伤呢?
因此,归根结底我们不能看到一些做的以假乱真的作品,就开始觉得未来真人版和动漫将没有分别了。就如同小说不可以替代漫画,漫画也不能将游戏彻底消灭一样,任何一个载体既然存在,就必定有其不可或缺的理由。

中立:这事儿,看观众需求咯
在面对这个问题的时候,虽然正反两方都有着一定的道理。不过我们话题讨论的中立派往往有一种“关我啥事,好看就行”的态度。那么这一次也是如此。他们觉得,说到底无论真人版还是动画,都是为了观众而服务的。若是在未来绝大多数的观众都支持《奇幻森林》的升级版,那么以后画师全部转行搞CG也不奇怪。但相反,如果50年之后依然还有很多人认为“二次元的XX角色才是我的新娘”,那么就证明了真人版和动画还是不可互相替代的。
但是呢,在2016年的今天,我们没办法做出一个准确的判断。毕竟时代的不同也会影响人们的审美。就如同200年前的人还认为小脚最美、唐朝时期以胖为美、明治时期的日本妹子还觉得穿胖次不舒服一样。

不过如果站在从业者的立场上看,这或许也意味着CG技术跟传统作画之间的激烈较量。如果谁能够掌握主动权,那么或许能够赢得更多观众的支持,引领一个新时代的到来。那么改变未来“审美”或许也并非不可能了。但是50年前的人绝对不会想到今天动漫跟真人版达到的高度,那么普通人在此就默默期待就好啦!
你对二次元动画越来越像真人版是怎么看的呢?