The following is only for DPS the warrior alliance The garou: 1% crit, the league output soldiers first choice, accelerating skills strengthened the soldier's mobility; The draenei: 1% hit every three minutes and restore 20% of HP, the league second best race; Panda: medium, a 300 - point strength/hit/precision than 1% crit or 1% accurate, and if you died and be war complex so your race income is not; Humans: middle rdi, sword/hammer turn essence, every 2 minutes can solution a control; Dwarves: hammer turn fine, the average standard of the choice; The night elf: no export earnings, the average standard of choice; Dwarfs: the average standard of the choice; tribe Orcs: tribal best choice, 2 minutes of the blood frenzy + axe specialization; Troll: rapid output warrior it's no use, but if you are facing the beast boss so it will be your best choice, other cases very waste; Panda: medium, a 300 - point strength/hit/precision than 1% crit or 1% accurate, and if you died and be war complex so your race income is not; Undead: medium offset, the new race skill than can't let it more than a few front; Goblin: 1% haste is waste; Bull: endurance addition, maybe tanks good, output forget about it.. The blood elves: 2 minutes and anger to output it's no mean; ( 种族 以下只针对dps战士 联盟 狼人:1%暴击,联盟输出战士的首选,加速技能更加强化了战士的移动性 德莱尼:1%命中并且每3分钟恢复20%的HP,联盟第二好的种族 熊猫:中等,300点的力量/命中/精准不如 1%暴击或者1%精准,而且如果你死了然后被战复那么你的种族收益就没有了 人类:中等偏下,剑/锤转精,每2分钟可以解一次控制 矮人:锤转精,平均标准以下的选择 暗夜精灵:没有输出收益,平均标准以下的选择 侏儒:平均标准以下的选择 部落 兽人:部落最好的选择,2分钟的血之狂乱+斧专精 巨魔:急速对输出战士来说没什么用,但是如果你面对的是野兽boss那么它会是你最好的选择,其他情况下很废 熊猫:中等,300点的力量/命中/精准不如 1%暴击或者1%精准,而且如果你死了然后被战复那么你的种族收益就没有了 亡灵:中等偏下,新的种族技能比不能让它超过前面几个 地精:1%急速很废 牛头:耐力加成,也许坦克不错,输出就算了吧。。。 血精灵:2分钟15怒对输出来说没什么意思 )
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